Dark Messiah: Might and Magic

2008-12-07 21:54:08

Dark Messiah: Might and Magic - Elements (Xbox360)

If ever there was a game that needed a shorter title, this would be it. DMMME is a Fantasy epic on par with Oblivion from Bethesda. You are in a first person perspective with no alternative camera to use. you have 4 character classes to choose from. Fighter, Mage, Archer, Rogue. All of which follow a similar story, just with some being better at certain skills than others. From the onset the game features many puzzles, but as time goes on the game reveals it's quality of worksmanship through several great features. Let's crack this one open and take a look.

DMMME is a trip through the universe of Might and Magic, which I'm sorry to say I haven't had the time to get familiarized with, however I will say that after playing this game I am definitely interested in seeing the older titles in more depth. You take on the role of a Mage's assistant, trying to obtain a crystal, which turns out to be some kind of key to get into a tomb to retreive a skull that warring factions are attempting to get control over. In the end you find out some obvious things that are presented to you throughout the game in cinematics and voice overs. All is not as it appears on the onset.

This is one of those games that has a good and bad ending depending on choices you make. Thankfully these choices are deliberate and so there is no regrets in performing the activites needed to commit to these actions. I chose the good ending to start with, and will probably play through 1 more time for the bad ending. Both sides undoubtably have their rewards. character development and the cutscenes for DMMME are very well written, and I must say the first time I kicked an enemy off a cliff to hear their panicked screaming as they fell, I winced with both empathy and amazement on how authentic everything felt. The gameplay feels like something out of Indiana Jones or a Well written D&D campaign. Collecting gems from tombs to place inside a artifact to open a door, traps in the floors, secret rooms, spiked walls. This game has everything a D&D gamer would enjoy in a RPG. The game is a bit short, with me beating the game in 3 game sessions or about 18 hours of gameplay. However there is multiplayer and multiple character classes, the rather linear story however will probably result in the game falling short on replay value. This is definitely a renter, but I doubt I would actually commit to keeping this title..
Reason Rank
Start 10
Great Cinematics +3
Too short to be an epic -4
Lack of Replay value with only 2 courses in the game to take. -2
Great combat mechanics +1


The game gets a 8/10 from me, It does what D&D games should be doing with their time instead of writing winded dialogue and being hack and slash. This game featured puzzles that in some cases may have overused the Rope Arrow gimmick a little too much, but otherwise provided a compelling and some cases frightening experience.